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Wednesday, 16 November 2011

week three

This week my tutor Laurence was talking about “function-driven” examples of interactive TV designs. At the beginning we had some recap from last week and after that we started to talk about assignment deliverables. He asked us to review some of the interactive systems in respect of their activities, context and user requirements. I learned that “function-driven” approach to interactive television design means that it is concentrated on giving the user specific functions that they need for example playing games on their ITV. I know now as well what are agrees deliverables.

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